Over the years I've posted a lot of information regarding Pencak Silat Pertempuran. On some level, it feels like posting any more will mostly be rehashing what's already posted somewhere else. However, keeping it fresh in people's minds is important. Especially practitioners of PSP. In that regard, I want to go over some of the most basic of information again—the name.
Combat Silat has been co-opted by a lot of people out there. None have affiliation with us. Before they were using the term, at least publicly, we existed. Unfortunately, many of them also, mistakenly use the the same base term I use, Tempur. However, the context that they use it from doesn't seem to be well understood.
Tempur means, essentially, a melee or to combat against many. It may not always be a melee but as I have been taught, it means to combat against many. Using the "Per" and the "an" essentially makes a noun out of the adjective. I don't understand Indonesian well enough to speak much beyond that, by my Pamur teacher, Bayu W. suggested that form and use.
So how does Pencak Silat Pertempuran DO that? Well, for starters, the basis for construction of the PSP syllabus was to create a system of movements that inter-related and that could be inter-changed in relationship/real-time with an attacker. By virtue of being set up as interchangeable and inter-related pieces, the practitioner is afforded the ability to quickly shift from one attacker to the next. The big idea being that you only fight one person at a time, no matter what the odds AND it's important to dispatch them quickly.
You see, as I have been taught coming from several arts whose purpose was the idea of multiple attackers, you cannot afford to spend a long time on any one attacker. Likewise, you need the ability to quickly shift from one attacker to the next AND have the ability to understand angles well enough to keep attackers aligned. It's hard to do. The principles are easy but the application difficult.
As practitioners of any martial art, you must consider the idea of multiple attackers. Even if it's only 2 or 3 at a time. Do you do that?